![]() Then, it moves through the levels with a mix of combat, ![]() The player starts in a maze-like area, where it learns to play the game. There will be some easy puzzles and platforming challenges besides the enemy combats. One that attacks the player in melee range, one that has ranged attacks and a boss that has both. The game will not be very hard, but it will be challenging at times. The player can also hit ESC to change the settings of the game. The player can interact with pressure plates and switches, which trigger doors and platforms. The player can move with WASD, jump with SPACE and hit enemies with LEFT MOUSE BUTTON. The music has not been decided yet, but the sounds are the ones provided by the game kit. Those are the standard assets for the unity 3D game kit that is used in the game, and they look very good. The game is 3D, with a semi-cartoony look. It has a mix of areas that require combat abilities, movement abilities from the player or both. The game is set in a jungle temple in space, with the enemies being creatures from this alien planet. It can use these abilities to traverse through the levels. The player can jump, move and hit enemies. Mechanics Description (Core Mechanics / System design) Game identity (Concept)ģD adventure game where you have to defeat enemies, go through platforming challenges and puzzles to escape from a jungle temple in space. 3D adventure game where you have to defeat enemies, go through platforming challenges and puzzles to escape from a jungle temple in space.
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